// Copyright (c) 2023 PaddlePaddle Authors. All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
//     http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.

#pragma once

#include <MetalPerformanceShadersGraph/MetalPerformanceShadersGraph.h>
#include <vector>
#include "runtime/mps_stream.h"

namespace mps {

MPSGraph *make_mps_graph();

MPSGraphTensor *mpsGraphRankedPlaceHolder(MPSGraph *mpsGraph,
                                          MPSDataType dataType,
                                          MPSShape *mpsShape);

void runMPSGraph(MPSStream *mpsStream,
                 MPSGraph *mpsGraph,
                 NSDictionary *feeds,
                 NSDictionary *results);

NSArray<NSNumber *> *vector_2_nsarray(const std::vector<int64_t> &vec);

}  // namespace mps
